Clans of Clans biggest update of 2020 is now live. If you are super excited about this update and interested in knowing what is everything new that has been added with this Clash of Clans Summer 2020 Update, then you have come to the right place. Here is everything important you should know about this Clash of Clans update.
New Troop: The Headhunter
The headhunter is the latest troop in Clash Universe. It is a Dark Elixir Troop that is available from Town Hall 12. What’s special about headhunters is that it aims for the Enemy Heroes and not just that but deals 4x damage to them. In addition to this but the headhunter’s attack will also poison the enemy heroes which will reduce their movement and attack speed.
And yes, if you are still wondering then let us tell you that Headhunter can jump over walls too.
New Super Troops: Inferno Dragon and Super Witch
Yes, two more new super troops are here to make your army even more stronger. Just like other super troops, these are power-up versions of normal troops that can be temporarily upgraded in the Super troops building next to your village.
- The Inferno Dragon is a Super Troop version of the Baby Dragon. Equipped with a mobile Inferno Tower on his back, and just like the Single Mode Inferno Tower.
- Where the Witch summons a small batch of Skeletons and the Night Witch summons a swarm of bats, the Super Witch summons only one thing: the Big Boy. The Big Boy is a single giant Skeleton with almost as many hit points as a Super Giant!
New Upgrade Levels
It wouldn’t be a content update without more upgrades, right? Supercell has added some additional levels to Buildings, Traps, Troops, Spells, and Heroes.
Defenses
Level | Upgrade Cost | Upgrade Time | DPS | HP | |
Cannon | 19 | 16M Gold | 16 Days | 146 | 2000 |
Wizard Tower | 13 | 17.2M Gold | 17 Days | 84 | 2700 |
Traps & Walls
- 1x additional Spring Trap available at Town Hall 13
- 50x additional Wall segments can be upgraded to Level 14
Troops & Siege Machines
Level | Upgrade Cost | Upgrade Time | DPS | HP | Training Time | Training Cost | |
Archer | 9 (TH12) | 11.5M Elixir | 12 Days | 31 | 56 | 6 sec | 700 Elixir |
Baby Dragon | 7 | 15M Elixir | 15 Days 12 Hours | 135 | 1800 | 1 min 30 sec | 11K Elixir |
Golem | 10 | 270k Dark Elixir | 16 Days | 80/800* | 8000 | 5 mins | 800 Dark Elixir |
Lava Hound | 6 | 270k Dark Elixir | 16 Days | 20/350* | 8000 | 5 mins | 750 Dark Elixir |
Wall Wrecker | 4 | 14M Elixir | 16 Days | 400 | 6500 | 20 mins | 100K Gold |
Battle Blimp | 4 | 14M Elixir | 16 Days | 330/1400* | 4500 | 20 mins | 100K Gold |
Stone Slammer | 4 | 14M Elixir | 16 Days | 700/500* | 6500 | 20 mins | 100K Gold |
* Damage when destroyed
Spells
Level | Upgrade Cost | Upgrade Time | Effect/Damage | Training Cost | |
Lightning | 8 (Town Hall 11) | 8M Elixir | 11 Days | 480 Damage | 14K Elixir |
Lightning | 9 (Town Hall 12) | 10M Elixir | 13 Days | 560 Damage | 15K Elixir |
Clone | 6 | 14M Elixir | 15 Days | 33 Capacity | 35.5K Elixir |
- Additionally, the Lightning Spell has been reworked to require just 1 Housing Space, deal reliable damage to a small radius, and cause a short duration stun effect that causes its target to reset its attacks.
Heroes
BARBARIAN KING
Level | Upgrade Cost | Upgrade Time | DPS | HP | Regeneration Time | Ability Level |
71 | 292k Dark Elixir | 8 Days | 510 | 9500 | 38 mins | 14 |
72 | 294k Dark Elixir | 8 Days | 520 | 9700 | 38 mins | 14 |
73 | 296k Dark Elixir | 8 Days | 530 | 9900 | 38 mins | 14 |
74 | 298k Dark Elixir | 8 Days | 540 | 10100 | 38 mins | 14 |
75 | 300k Dark Elixir | 8 Days | 550 | 10300 | 40 mins | 15 |
Level 15 Ability
Damage Increase | Health Recovery | Speed Increase | Summoned Units | Duration |
922 | 4300 | 32 | 34 | 10 sec |
ARCHER QUEEN
Level | Upgrade Cost | Upgrade Time | DPS | HP | Regeneration Time | Ability Level |
71 | 292k Dark Elixir | 8 Days | 789 | 3230 | 38 mins | 14 |
72 | 294k DE | 8 Days | 796 | 3270 | 38 mins | 14 |
73 | 296k DE | 8 Days | 802 | 3310 | 38 mins | 14 |
74 | 298k DE | 8 Days | 808 | 3350 | 38 mins | 14 |
75 | 300k DE | 8 Days | 814 | 3390 | 40 mins | 15 |
Level 15 Ability
Damage Increase | Health Recovery | Ability Duration | Summoned Units |
1430 | 500 | 6.4 sec | 19 |
Game Changes & Quality of Life Improvements
A ton of quality of life improvements and balance changes has been made to the game this update, including:
- Sceneries
Players can now further customize their Village with new scenery! You can switch scenery by tapping on your Town Hall and then select the new “Scenery” button.
- Custom Friendly Challenge Armies
Attacking in Friendly Challenges and Friendly Wars now happens with a specific Friendly Army which can be configured before your attack and costs no resources or time to train.
- Improved Town Hall Upgrade Experience
Upgrading your Town Hall will trigger various limited-time boosts and benefits. The boosts and benefits increase in their availability and duration as you progress through the game into higher Town Hall levels.
- Home Village and Builder Base Balance Changes
Worth noting that the Lightning Spell has been reworked to require just 1 Housing Space, deal reliable damage to a small radius, and cause a short duration stun effect that causes its target to reset its attacks.
- Bug Fixes, User Interface and other changes!